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A downloadable tool for Windows

Get this tool and 15 more for $19.50 USD
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A example of WebSocket and GameMaker that can run on any platform, you can start learning from that example and do your own MMO.


  • Server-sided movement, collision and health for less lag and less hackers.
  • Login system with MongoDB.
  • MongoDB accounts, Saving Player x, y and Health. and fetches when you reconnect.
  • A* Pathfinding for enemies on server using easystar library.
  • No Double Login.
  • 2 Attacks, Melee and ranged spear.
  • Attacks can hit multiple players.
  • Low bandwidth usage, Doesn't send every frame.
  • Push back hspeed from server.
  • No sync issues, if you lag other players will be fine but the lagger.
  • Can host more players than GameMaker which is limited to 1024.
  • Works on all platforms that support WebSocket. 

The Server2 file has more commented code and organized with password encryption.

How to use:

  1. Install NodeJS and Visual Studio Code.
  2. Open the server folder from VS Code and Run.
  3. Start as many clients as you want.
  4. Arrows to move, Z for Melee and X for Ranged Attack.
  5. For MongoDB, Create a account, insert your URL to server and allow your iP to access it.

Discord: https://discord.com/invite/khJZMbKGRr

Purchase

Get this tool and 15 more for $19.50 USD
View bundle
Buy Now
On Sale!
20% Off
$9.50 $7.60 USD or more

In order to download this tool you must purchase it at or above the minimum price of $7.60 USD. You will get access to the following files:

GameMaker WebSocket.yyz

Download demo

Download
WebSock(Server).zip 14 MB
Download
GameMakerWebSocket(Client).zip 2.2 MB

Development log

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